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hatching

Posted: Mon Nov 19, 2007 5:23 am
by hcore
is there or will there be a way to do hatching with a script?

Posted: Mon Nov 19, 2007 1:13 pm
by michael
As far as I know not right now.
For what do you need it?_

Posted: Wed Nov 21, 2007 3:38 am
by hcore
basically imagine a chess board with all the squares mixed up. I want some hatched and some blank. I guess I could have a script make the squares to be hatched first, then select all and hatch them, then another script to generate the blank squares. I was just trying to find the lazy solution.

Posted: Wed Nov 21, 2007 1:20 pm
by michael
You plan to do a chess game? :shock: 8)


Maybe it is possible to draw one or two templates.
Then use a script to place a drawing / block or so on a positton.

hcore wrote:basically imagine a chess board with all the squares mixed up. I want some hatched and some blank. I guess I could have a script make the squares to be hatched first, then select all and hatch them, then another script to generate the blank squares. I was just trying to find the lazy solution.

Posted: Fri Apr 04, 2008 2:17 pm
by stan.distortion
Very stupid question but would it actually be possibly to script a chess game in qcad? And with a computer opponent?? :)
cheers