- Status Closed
- Percent Complete
- Task Type Bug Report
- Category QCAD (main)
-
Assigned To
Andrew - Operating System All
- Severity Low
- Priority Very Low
- Reported Version 3.27.1
- Due in Version Undecided
-
Due Date
Undecided
- Votes
- Private
FS#2335 - Rendering solid hatches in scaled blocks
Andrew,
presumed not to be OS/version depending.
Referring to topic: https://qcad.org/rsforum/viewtopic.php?f=33&t=9073.
An issue that has similarities with several topics,
and some bug reports (closed or still open).
Solid hatches in blocks that are scaled up seems to be crippled.
Very pronounced with arcs in the boundary.
I suspect that the arc interpolation isn’t scaled along with the Block Reference scale.
Another issue exists for patterned hatches in blocks.
I suspect that the hatch origin is kept as defined in the block.
Applying the block reference insertion point and at scale as an offset to the hatch origin while rendering would:
- hatch the inserted block exactly the same as it is created in the block.
- reduce lagging and increase pattern accuracy/coherency there the hatch origin is at the same distance to the hatch as it is in the block.
I know this doesn’t solves anything when the block is created from entities and the hatch origin wasn’t close to the hatch itself.
Regards,
CVH
26.01.2022 07:03
Reason for closing: Fixed
Additional comments about closing:
https://github.com/qcad/qcad/commit /e547dd43a142383bf9da6c0ae4a4667be0447ec 0
This report is only about solid fill hatches in scaled blocks. Please report one issue per report, thanks.