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opennurbs.h
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1/* $NoKeywords: $ */
2/*
3//
4// Copyright (c) 1993-2009 Robert McNeel & Associates. All rights reserved.
5// Rhinoceros is a registered trademark of Robert McNeel & Assoicates.
6//
7// THIS SOFTWARE IS PROVIDED "AS IS" WITHOUT EXPRESS OR IMPLIED WARRANTY.
8// ALL IMPLIED WARRANTIES OF FITNESS FOR ANY PARTICULAR PURPOSE AND OF
9// MERCHANTABILITY ARE HEREBY DISCLAIMED.
10//
11// For complete openNURBS copyright information see <http://www.opennurbs.org>.
12//
14*/
15
17//
18// Includes all openNURBS toolkit headers required to use the
19// openNURBS toolkit library. See readme.txt for details.
20//
22
23#if !defined(OPENNURBS_INC_)
24#define OPENNURBS_INC_
25
26#define OPENNURBS_PLUS
27
28#include "opennurbs_system.h" /* system headers used by openNURBS code */
29
30#include "opennurbs_3dm.h" /* 3DM typecode (TCODE) definitions */
31
32#include "opennurbs_defines.h" /* openNURBS defines and enums */
33#include "opennurbs_error.h" /* error handling */
34#include "opennurbs_memory.h" /* memory managment (onmalloc(), onrealloc(), onfree(), ...) */
35#include "opennurbs_rand.h" /* random number generator */
36#include "opennurbs_crc.h" /* cyclic redundancy check tool */
37#include "opennurbs_uuid.h" /* universally unique identifiers (UUID, a.k.a, GUID) */
38
39#if defined(ON_CPLUSPLUS)
40
41#include "opennurbs_string.h" // dynamic string classes (single and double byte)
42#include "opennurbs_base64.h" // base64 encodeing and decoding
43#include "opennurbs_color.h" // R G B color
44#include "opennurbs_linestyle.h" // line pattern, scale, and width
45#include "opennurbs_point.h" // double precision 2d, 3d, 4d points and 2d, 3d vectors
46#include "opennurbs_fpoint.h" // float precision 2d, 3d, 4d points and 2d, 3d vectors
47#include "opennurbs_array.h" // dynamic array templates
48#include "opennurbs_base32.h" // base32 encodeing and decoding
50#include "opennurbs_bounding_box.h" // simple 3d axis aligned bounding box
51#include "opennurbs_matrix.h" // general m X n matrix
52#include "opennurbs_xform.h" // 4 X 4 transformation matrix
54#include "opennurbs_workspace.h" // workspace memory allocation
55#include "opennurbs_plane.h" // simple 3d plane
56#include "opennurbs_circle.h" // simple 3d circle
57#include "opennurbs_ellipse.h" // simple 3d ellipse
58#include "opennurbs_x.h" // intersection events
59#include "opennurbs_line.h" // simple line
60#include "opennurbs_polyline.h" // simple polyline
61#include "opennurbs_cylinder.h" // simple 3d elliptical cylinder
62#include "opennurbs_cone.h" // simple 3d right circular cone
63#include "opennurbs_sphere.h" // simple 3d sphere
64#include "opennurbs_box.h" // simple 3d box
65#include "opennurbs_torus.h" // simple 3d torus
66#include "opennurbs_bezier.h" // simple bezier and polynomial curves and surfaces
67#include "opennurbs_math.h" // utilities for performing simple calculations
68#include "opennurbs_intersect.h" // utilities for performing simple intersections
69#include "opennurbs_optimize.h" // utilities for finding extrema and zeros
70#include "opennurbs_knot.h" // utilities for working with NURBS knot vectors
71#include "opennurbs_evaluate_nurbs.h" // utilities for evaluating Beziers and NURBS
72#include "opennurbs_textlog.h" // text log for dumps, error logs, etc.
73#include "opennurbs_zlib.h" // ON_BinaryArchive needs z_stream definition.
74#include "opennurbs_rtree.h" // ON_RTree spatial search utility.
75#include "opennurbs_mapchan.h"
76#include "opennurbs_rendering.h"
77#include "opennurbs_archive.h" // binary arcive objects for serialization to file, memory blocks, etc.
78#include "opennurbs_massprop.h" // mass properties values
79#include "opennurbs_arc.h" // simple 3d circular arc
80#include "opennurbs_object.h" // virtual base class for all openNURBS objects
81#include "opennurbs_userdata.h" // class for attaching persistent user information to openNURBS objects
82#include "opennurbs_geometry.h" // virtual base class for geometric objects
83#include "opennurbs_curve.h" // virtual parametric curve
84#include "opennurbs_surface.h" // virtual parametric surface
85#include "opennurbs_viewport.h" // simple renering projection
86#include "opennurbs_texture_mapping.h" // texture coordinate evaluation
87#include "opennurbs_texture.h" // texture definition
88#include "opennurbs_material.h" // simple rendering material
89#include "opennurbs_layer.h" // layer definition
90#include "opennurbs_linetype.h" // linetype definition
91#include "opennurbs_group.h" // group name and index
92#include "opennurbs_font.h" // font name and index
93#include "opennurbs_light.h" // light
94#include "opennurbs_pointgeometry.h" // single point
95#include "opennurbs_pointcloud.h" // point set
96#include "opennurbs_curveproxy.h" // proxy curve provides a way to use an existing curve
97#include "opennurbs_surfaceproxy.h" // proxy surface provides a way to use another surface
98#include "opennurbs_mesh.h" // render mesh object
99#include "opennurbs_pointgrid.h" // point grid object
100#include "opennurbs_linecurve.h" // line as a paramtric curve object
101#include "opennurbs_arccurve.h" // arc/circle as a paramtric curve object
102#include "opennurbs_polylinecurve.h" // polyline as a paramtric curve object
103#include "opennurbs_nurbscurve.h" // NURBS curve
104#include "opennurbs_polycurve.h" // polycurve (composite curve)
105#include "opennurbs_curveonsurface.h" // curve on surface (other kind of composite curve)
106#include "opennurbs_nurbssurface.h" // NURBS surface
107#include "opennurbs_planesurface.h" // plane surface
108#include "opennurbs_revsurface.h" // surface of revolution
109#include "opennurbs_sumsurface.h" // sum surface
110#include "opennurbs_brep.h" // boundary rep
111#include "opennurbs_beam.h" // lightweight extrusion object
112#include "opennurbs_bitmap.h" // Windows and OpenGL bitmaps
113#include "opennurbs_instance.h" // instance definitions and references
117#include "opennurbs_annotation.h" // used to serialize annotation objects
118#include "opennurbs_annotation2.h" // used to serialize annotation2 objects
119#include "opennurbs_hatch.h" // hatch geometry definitions
120#include "opennurbs_dimstyle.h" // dimstyle name and index
121#include "opennurbs_hatch.h" // hatch geometry definitions
122#include "opennurbs_linetype.h" // linetype pattern definitions
123#include "opennurbs_objref.h" // ON_ObjRef definition
124#include "opennurbs_offsetsurface.h" // ON_OffsetSurface definition
125#include "opennurbs_detail.h" // ON_Detail definition
126#include "opennurbs_lookup.h" // ON_SerialNumberTable
128
129#include "opennurbs_extensions.h"
130
131#endif
132
133#endif