#include <opennurbs_plane.h>
|
ON_3dPoint | ClosestPointTo (ON_3dPoint point) const |
|
bool | ClosestPointTo (ON_3dPoint world_point, double *u, double *v) const |
|
bool | CreateFromEquation (const double equation[4]) |
|
bool | CreateFromFrame (const ON_3dPoint &origin, const ON_3dVector &x_dir, const ON_3dVector &y_dir) |
|
bool | CreateFromNormal (const ON_3dPoint &origin, const ON_3dVector &normal) |
|
bool | CreateFromPoints (const ON_3dPoint &origin, const ON_3dPoint &point_on_x, const ON_3dPoint &point_on) |
|
double | DistanceTo (const ON_3dPoint &point) const |
|
bool | Flip () |
|
bool | GetDistanceToBoundingBox (const ON_BoundingBox &, double *min, double *max) const |
|
ON_Line | IsoLine (int dir, double c) const |
|
bool | IsValid () const |
|
bool | Morph (const ON_SpaceMorph &morph) |
|
const ON_3dVector & | Normal () const |
|
| ON_Plane () |
|
| ON_Plane (const double equation[4]) |
|
| ON_Plane (const ON_3dPoint &origin, const ON_3dPoint &x_point, const ON_3dPoint &y_point) |
|
| ON_Plane (const ON_3dPoint &origin, const ON_3dVector &normal) |
|
| ON_Plane (const ON_3dPoint &origin, const ON_3dVector &x_dir, const ON_3dVector &y_dir) |
|
bool | operator!= (const ON_Plane &) const |
|
bool | operator== (const ON_Plane &) const |
|
const ON_3dPoint & | Origin () const |
|
ON_3dPoint | PointAt (double u, double v) const |
|
ON_3dPoint | PointAt (double u, double v, double w) const |
|
bool | Rotate (double angle, const ON_3dVector &axis) |
|
bool | Rotate (double angle, const ON_3dVector &axis, const ON_3dPoint ¢er) |
|
bool | Rotate (double sin_angle, double cos_angle, const ON_3dVector &axis) |
|
bool | Rotate (double sin_angle, double cos_angle, const ON_3dVector &axis, const ON_3dPoint ¢er) |
|
void | SetOrigin (const ON_3dPoint &origin) |
|
bool | SwapCoordinates (int i, int j) |
|
bool | Transform (const ON_Xform &xform) |
|
bool | Translate (const ON_3dVector &delta) |
|
bool | UpdateEquation () |
|
const ON_3dVector & | Xaxis () const |
|
const ON_3dVector & | Yaxis () const |
|
| ~ON_Plane () |
|
◆ ON_Plane() [1/5]
◆ ON_Plane() [2/5]
◆ ON_Plane() [3/5]
◆ ON_Plane() [4/5]
◆ ON_Plane() [5/5]
ON_Plane::ON_Plane |
( |
const double | equation[4] | ) |
|
◆ ~ON_Plane()
◆ ClosestPointTo() [1/2]
◆ ClosestPointTo() [2/2]
bool ON_Plane::ClosestPointTo |
( |
ON_3dPoint | world_point, |
|
|
double * | u, |
|
|
double * | v ) const |
◆ CreateFromEquation()
bool ON_Plane::CreateFromEquation |
( |
const double | equation[4] | ) |
|
◆ CreateFromFrame()
◆ CreateFromNormal()
◆ CreateFromPoints()
◆ DistanceTo()
◆ Flip()
◆ GetDistanceToBoundingBox()
bool ON_Plane::GetDistanceToBoundingBox |
( |
const ON_BoundingBox & | Box, |
|
|
double * | min, |
|
|
double * | max ) const |
◆ IsoLine()
ON_Line ON_Plane::IsoLine |
( |
int | dir, |
|
|
double | c ) const |
◆ IsValid()
bool ON_Plane::IsValid |
( |
| ) |
const |
◆ Morph()
◆ Normal()
◆ operator!=()
◆ operator==()
◆ Origin()
◆ PointAt() [1/2]
ON_3dPoint ON_Plane::PointAt |
( |
double | u, |
|
|
double | v ) const |
◆ PointAt() [2/2]
ON_3dPoint ON_Plane::PointAt |
( |
double | u, |
|
|
double | v, |
|
|
double | w ) const |
◆ Rotate() [1/4]
◆ Rotate() [2/4]
◆ Rotate() [3/4]
bool ON_Plane::Rotate |
( |
double | sin_angle, |
|
|
double | cos_angle, |
|
|
const ON_3dVector & | axis ) |
◆ Rotate() [4/4]
◆ SetOrigin()
◆ SwapCoordinates()
bool ON_Plane::SwapCoordinates |
( |
int | i, |
|
|
int | j ) |
◆ Transform()
◆ Translate()
◆ UpdateEquation()
bool ON_Plane::UpdateEquation |
( |
| ) |
|
◆ Xaxis()
◆ Yaxis()
◆ origin
◆ plane_equation
◆ World_xy
◆ xaxis
◆ yaxis
◆ zaxis
The documentation for this class was generated from the following files: